#loz link's awakening
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waroferas · 9 months ago
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hiii ^.^ art trade with @deuynndoodles
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amanitacurses · 6 months ago
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more linkshipping? hmm... little odd as an experiment, but what about spirit and sacred? (hopefully i got the names right djzngdiddb)
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You got the names right!
Spirit proceeded to have the midlife crises ever (and also bit anyone who tried to take it off)
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carbcounting · 2 months ago
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Linktober Day 27: Rest/Respite "Link, are you listening to me?"
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nikibogwater · 7 months ago
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One of the things I love most about the Legend of Zelda series is its commitment to false advertising and blindsiding the player with unexpected dark elements.
Ocarina of Time: This is a cheerful and colorful adventure game about time travel and magical songs. *casually jumpscares u with ReDeads in the Kakariko Graveyard and makes u traverse a literal torture dungeon at one point*
Majora's Mask: This is another cheerful and colorful adventure game about saving a cute village from the impending apocalypse and OH MY GOODNESS THE HORRORS, THE EXISTENTIAL HORRORS.
Link's Awakening: This is a cute and quirky game about a mystical island filled with talking animals and lovable townsfolk. Please pay no attention to the fact that this game has the most tragic ending in the entire series. :)
Skyward Sword: A bright and whimsical game that explains the origins of the series' staple characters. Absolutely delightful in every way, just as long as you ignore the sadistic demon lord who takes delight in tormenting Link, and also the sheer. fricking. terror of the Silent Realm challenges.
Bonus:
Twilight Princess: This is a dark and edgy game for all you Zelda adults out there. Link is a himbo farm boy who has never done anything wrong in his entire life and he gets turned into the sweetest big ol' pupper you've ever seen. Also there's a village filled with cats that you can snuggle. Very scary, not for little kids.
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candy8448 · 4 months ago
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@thelittlelegends : Link's Awakening
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Original post "gone with the wind(fish)"
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Original post "by nature of dreams"
These are old drawing i did (the second was was very recent tho) but i thought i would post 'em
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mashounen1945 · 1 year ago
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Something crazy I realized about Tails in Sonic Adventure 1
I'm replaying SA1 right now (on a Dreamcast emulator, because f*** those buggy-as-heck re-releases, am I right?). I'm jumping from one character to another (while always staying on one savefile) to play through every event of the story in order...
And as far as I saw, Tails is the only playable character who gets one of his upgrades during a dream.
He grabs Froggy (and the red Chaos Emerald with it) at the end of Sand Hill, sees Tikal's hitodama floating around him, the dream/flashback in the Knuckles Clan's ancient walled city starts... and when he wakes up from that dream, he's got the Rhythm Badge on his chest out of nowhere and is suddenly able to lethally slice everything around him non-stop with reckless abandon.
Yep, he straight-up dreamed the Rhythm Badge up and materialized it outside of the dream.
Just consider the in-universe implications:
Sonic: "Hey Tails, that's a cool amulet! Where'd you get it?" Tails: [with Dr Light's English voice from Mega Man 8] "That's a good question."
I'm also trying to think of some other videogame, TV series, movie or comic that had done something like this, but I can't come up with anything. I've seen a few people suggesting a few examples, though: one power-up in a Castlevania game, Psychonauts, The Legend of Vox Machina, the seagull appearing at the end of The Legend of Zelda: Link's Awakening (it's implied the seagull is a real-life incarnation of Marin created by the Wind Fish), the Klonoa series' entire universe...
Someone else mentioned the possibility of Tikal granting the badge to Tails through the dream. If that's true, then she's one hell of a powerful spirit. Basically, "Tikal OP, plz nerf".
Another possibility I've considered is that, perhaps, those flashbacks are not dreams and Tikal's spirit has the power to literally send the characters back in time so they can witness what happened to the Knuckles Clan and where Chaos comes from. Super-powerful ghost Tikal headcanons aside, it'd also imply Tails retrieved the Rhythm Badge from its place at the Echidnas' walled city in the past.
Like... He grabbed the badge with his own anthropomorphic fox hands in the past, and then he carried that badge to the present. This would mean that, if either Tails, Sonic or any of the other four playable characters in SA1 hadn't "followed the script", they totally could have changed history at any point around the time when the Knuckles Clan was decimated by Chaos.
Anyway, thanks for reading my ramblings, I guess. SA1 certainly has one bizarre, trippy story when you think about it, especially regarding Tails's story.
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zombiecare-rot-art · 2 months ago
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I recently watched Game Grumps play Link's awakening and with the Edge of Sleep also having whales I just couldn't stop thinking of the Wind Fish
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telemna-hyelle · 2 years ago
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The Sagas of Hilda sounds really interesting! Like same concept as Lots of Ravios but another take on it 😃 Mind telling us more about Laria or something else from your au? :3 (and I like that you decided to use Lari Laridae cause I named an unnamed Zelda character Laridae in a wip for the same reason and it's fun to see others have the same idea :3)
Aww, thank you! I'm glad people are finding it interesting.
Laria lives in the desert, in a mysterious oasis surrounded by deep desert often overwhelmed by sandstorms. The guardian deity of the oasis is the Earth Bird, who sleeps in a giant clam at the very bottom of the oasis pool. As long as she can remember her oasis has been peaceful, but monsters have been attacking lately, and she found that poor boy on the edge of the oasis after a sandstorm, passed out from the heat.
Her dream is to see what lies beyond the sands one day and find a nice cool place to live where it's green and there's lots of water, and where the birds sing every day.
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theegh0st · 9 days ago
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Then he wakes up
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tsukinoshinjiu · 21 days ago
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Wake up, Dreamer.
Get this as a print here!
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lampssshade · 4 months ago
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Totally didn’t forget to post this from before
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waroferas · 10 months ago
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HI. MARIN. (ur art good btw)
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shes very last blink by worlds end girlfriend to me. AND TYSMMM !!!!!!!
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fiprobably · 5 months ago
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lil something for the zelda/linked universe folks that still stick around <3
pspsps! my commissions are open here if you're interested!
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carbcounting · 2 months ago
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Linktober Day 24: Deity My goal was to take the designs of the instruments (both from original and remake) and make them more realistic. For instance, a cello won't sound without holes in the soundboard!!!
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retrogamingblog2 · 15 days ago
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Legend of Zelda Movie Posters made by MarinkoIllustration
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theauthorandtheartist · 1 month ago
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I had a dream the other night that i can't stop thinking about, where a new LOZ game was released in a similar vein to TOTK, except instead of collecting sages like in that game, there was a series of dungeons/temples that were directly tied to other LOZ games, and at the end, you gained the ability to summon the avatar/ghost of the hero from said game -like the TOTK sages- to help on your quest (and get a fun power up). All of the links would have stilted dialogue with you at first, but as the game goes on they get more friendly and at the end of the game theres a cutscene where they all "move on" and it's super emotional cuz by this point they're all brothers (player-link actually emotes during this cutscene, the only time he does so, for an extra punch in the gut). I don't remember all of the details, but what I do remember was:
A Palace of the Four Sword dungeon where you gained the Link(s) from FSA. FSA Link was the simplest in terms of abilities, the avatar would split into 4 and distract enemies/fight alongside you. Pretty sure this was the first one/tutorial temple. Later on this link gives you a sidequest after which you gain the Four Sword as a weapon (its the second strongest in the game behind the master sword).
A Tower of Winds dungeon where you got Minish Cap Link to tag along. He allows you to shrink for short periods of time to get through locked doors/escape danger. Don't remember much about this dungeon except that there's a timer to get through it before yiu have to start over.
Forest temple/great deku tree/kokiri forest type place where Oot/MM link joins up with you. He allows you to rewind time for a little bit (basically the recall ability but on everything including you). Later on He gives a sidequest that results in obtaining the Fierce Deity Mask (best armor in the game).
Arbiter grounds dungeon where you get TP link. He's basically a glorified horse; you ride him around.
Tower of the Gods dungeon where you get WW/PH Link to tag along. He's like Revali's Gale and Tulin's gust in one.
The dungeon to get the Master Sword is like the Skyview Temple, and to be allowed to draw it you must beat SS Link as the final boss of the temple, After which he joins you on your quest. He allows you to do skyward strikes with any one handed weapon.
A secret, optional dungeon that you only unlock by falling asleep on this random island. It's kohohlit. The only avatars/ghosts that you can access here are OoT/MM Link and WW/PH Link (because PH was a dream and MM was an alternate reality). By the end, You get Alttp/albw/LA link who can put enemies to sleep for a time. Later he gives you a sidequest to get ravio's bracelet, which opens up a few easter eggs and secret loot.
Other links/games were included as easter eggs but they don't stick around. BOTW/TOTK Link is a recurring ghostly NPC who you can find in all the weirdest places, offering seemingly nonsensical trades that change every time you see him (10 frogs for 13 bombs, a ruby for an apple pie, 35 monster parts for a single ancient arrow, etc). There's a few places around hyrule where you see two-bit LOZ1/LOZ2 Link just vibing. ST Link takes the place of Purah or Robbie as the eccentric scientist/engineer who will upgrade your stuff if you bring him materials, and he can also upgrade your ghost-Link-friend's abilities as well since he's -y'know- Hero of Spirits.
There's murals in the castle from Cadence of Hyrule, and there's "ancient history books" about HW and AoC. Throughout Hyrule you'll meet various NPCs claiming to be from different countries here to see "the birthplace of the hero of Holodrum/Labrynnia/Calatia."
Various Zelda's would show up too. You get a sidequest where you have to sneak aboard a ghost pirate ship. It's Tetra's. There's a mysterious sheikah warrior who repeatedly accosts you on your travels to loredump and test if you're ready to fight the big bad. She only ever brings you down to half heart, at which point she makes a disappponted comment and leaves. you aren't able to beat her until near endgame, at which point she reveals herself as sheik, has a brief conversation with Oot/MM Link, gives you some cryptic foreshadowing advice and a few fairies, and dips. BOTW/TOTK zelda is similar to her link since she can be found all over the place, but she deals exclusively in ancient materials and dragon parts. TP Zelda gives lore/exposition when you finally make it to the castle, right before the big bad fight.
Big bad is an amalgamation of all ganons/ganondorfs/big bads across the timelines. He telegraphs attacks via shifting forms to look like various bad guys (forms tentacles like bellum and Majora (at the same time) before slam attack, gets blue pig face before charge attack, long purple vaati hair and bat wings before AOE gust attack, scales up his arm and X on face before big AOE lightning blast, and big fuck-all sword and gerudo features before slashing. 2nd phase has it split into like 5 separate beings to fight you and all your friends at once (each one has different features: one is similar to bellum/majora, one is more beast-ganon, one more demise, one Vaati-esque one, and one Ganondorf-like one). The music is harsh and disjointed, cobbled together from many other games, and the noises that the beast makes are screeching and painful.
By the end of the game, there's a big deal made by SS link that you are the final Link in the cycle, that it's over, that you finished what he couldn't. There's a sense of hope, but also of sorrow, since all your new friends are leaving now. They're ghosts, they're dead, they've done their duty and it's time for them to rest. Before they go, though, each one gives you one last gift (the ability they've been helping you with this whole time) and one last sidequest (one for each of them) for you to accomplish: find their treasures, keep them safe.
Post game is you running around without the ghosts (FSA Link's ability duplicates you now, giving you 3 buddies to fight with, but they can't give dialogue and they last like 30 seconds so it's not the samel), doing mini-dungeons and fetch-quests in order to obtain major key items (all old and unusable anymore) from the Links' adventures, (the Beetle, goddess harp, spinner, shards of the fused shadow, deku/goron/Zora masks, gnat hat, various kinstones, pictobox, deku leaf, LA instruments, Ocarina of Time, wind waker, etc) and some from games not mentioned previously or not from your gaggle of links, (Harp of ages, rod of seasons, silver arrows, a doppel, ST panpipes, a revival doll, Cadence of Hyrule Lute, HW blue Scarf, old and broken Terrako, champion's tunic, BOTW champion's picture, trirod, etc). In post-game, there are new NPCs to replace the links/zeldas that used to fill those niches, but it's not the same. They're gone. It's a bittersweet feeling.
After you finish all the post game and get all the treasures (basically 100%ing the game), you get an achievement called "archive of the ages" and a special cutscene where Player Link sets the Master sword down on the side of his bed, looks out the window of his house at the brilliantly setting sun, smiles, and falls asleep. You may no longer play on that save file anymore. The adventure is over.
Basically I dreamt up a game that was a love letter to the entire series, and I'm sad it was just a dream. Logically i know this will never happen because that would mean tying up LOZ and it's too much of a cash cow for Nintendo to ever stop making, but it was a wonderful dream to have for a little while.
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